Game Design Jobs in Home Office
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- MY.GAMESHome Office
- Work closely with the Art Lead and game designers throughout the production pipeline.
- A sense of humor in design — familiarity with western animation / Cartoon…
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- Gehalt-Suche: 2D Artist Gehälter in Home Office
- MY.GAMESHome Office
- 3+ years in game design, including hands-on LiveOps experience.
- Create GDDs and design documentation for LiveOps features.
- Experience working on a live product.
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- Gehalt-Suche: LiveOps Game Designer Gehälter in Home Office
- MY.GAMESHome Office
- Creativity with the ability to design engaging in-game content.
- Coordinate strategies and actions with the game moderation team.
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- Gehalt-Suche: Game Designer Gehälter in Home Office
- MY.GAMESHome Office
- Strong UX focus with an understanding of game design and production pipelines.
- A genuine love for mobile games and a strong interest in game development.
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- Gehalt-Suche: Senior User Interface Designer Gehälter in Home Office
- MY.GAMESHome Office
- Strong UX focus with an understanding of game design and production pipelines.
- A genuine love for mobile games and a strong interest in game development.
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- Gehalt-Suche: Senior User Interface Designer Gehälter in Home Office
- MY.GAMESHome Office
- Design gameplay systems for midcore mobile projects (controls, camera, characters, combat, abilities, NPC behavior, live events).
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- Gehalt-Suche: Senior Game Designer Gehälter in Home Office
- MY.GAMESHome Office
- Collaborate with UI/UX designers, art and game design teams, and engineers.
- Skill in adapting motion design to match a project's graphic style.
- Alle MY.GAMES Jobs anzeigen – Jobs in Home Office – Animator Jobs - Home Office
- Gehalt-Suche: UI Animator Gehälter in Home Office
- MY.GAMESHome Office
- Stay in close contact with internal teams across game design, art, tech support, PR, video production, and analytics.
- Run surveys and player research.
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- Gehalt-Suche: Community Manager Gehälter in Home Office
- NiceHome Office
- Experience with conversational design principles and customer experience strategy.
- Shape agent behavior through conversational design, product intuition, and…
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- Gehalt-Suche: AI Solution Strategist Gehälter in Home Office
- NiceHome Office
- You’ll lead the design of virtual assistants and user journeys, support onboarding and solution delivery, and serve as a subject matter expert in conversational…
- RevolutHome Office
- A degree in instructional design, education, communication, or a related field.
- A solid understanding of adult learning principles and instructional design…
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- Gehalt-Suche: Sales Enablement Instructional Designer Gehälter in Home Office
- CrazyLabsHome Office
- Deep understanding of game economies, live ops, and monetization strategies.
- Drive experimentation through A/B testing, economy design, and content strategy.
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- Gehalt-Suche: Game Owner - LiveOps Gehälter in Home Office
- CrazyLabsHome Office
- Inspire the agile and multidisciplinary game team through progressive & creative design.
- Adjust and modify designs and the game levels based on game metrics,…
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- Gehalt-Suche: Game Level Designer Gehälter in Home Office
- CrazyLabsHome Office
- Deep expertise in casual game design: progression systems, engagement loops, feature and economy design.
- Working knowledge of AI tools in a game design workflow…
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- Gehalt-Suche: Lead Game Designer - Glow Gehälter in Home Office
- 3+ years in motion design/animation.
- Passion for mobile games and game culture a big plus.
- This is not a traditional motion design role with AI tacked on.
- Alle CrazyLabs Jobs anzeigen – Jobs in Home Office – Animator Jobs - Home Office
- Gehalt-Suche: AI-Native Motion Designer / Animator Gehälter in Home Office
Ähnliche Stellenanzeigen von diesem Arbeitgeber anzeigenCrazyLabsHome Office- Strong knowledge of game design principles, including mechanics & systems, economy design, level design, monetization, and live ops.
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- Gehalt-Suche: Senior Game Designer Gehälter in Home Office
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Job Post Details
2D Artist - job post
Homeoffice
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Vollständige Stellenbeschreibung
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you'll do:
- Design 2D characters — from initial concept (2–3 sketches) to final artwork: detectives, NPCs, villains, witnesses, fantasy creatures, and anthropomorphic characters
- Create game locations and backgrounds set in a fantasy Victorian world: city streets, mansions, docks, police precincts
- Collaborate on developing and approving new characters, shaping their personality, humor, and visual identity
- Prepare assets for integration: slicing, exporting, and meeting technical specs
- Work closely with the Art Lead and game designers throughout the production pipeline
What you need to succeed:
- A portfolio showcasing characters in a flat/cartoon style with clean line art and solid fills
- Strong grasp of stylized character design: clear silhouettes, bold primary and secondary shapes
- Experience working with historical or fantasy settings
- Proficiency in Photoshop
- Ability to work from references and stay true to the project's visual style
- Solid file discipline and pipeline compliance
Nice to have:
- Experience designing anthropomorphic characters and fantasy creatures
- A sense of humor in design — familiarity with western animation / Cartoon Network aesthetics
- Strong color intuition and an eye for atmosphere in environment art
- Ability to convey character and readability through silhouette and pose
- Hands-on experience with mobile games as a player
- Skills in preparing characters for animation (Spine)
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas — access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward
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